How Do I Publish Gtk Project From Visual Studio Community For Mac

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This page is likely outdated (last edited on 25 Jun 2009). Visit the for updated content. Visual Studio Integration Table of contents • • • • • • • • • • • • • • • • Goals See the section on below for more information as to what our use cases for the Visual Studio Integration should be. There is also a guide for MonoVS.

I've been trying all day to get GTK# working in Visual Studio 2010 on Windows Server 2008 R2 x64 so that I can start writing nice cross-platform GUI applications, but I'm somewhat new to C# and I'm having a world of trouble. No Referral Links, no links through other sites and clicktrackers: Do not post referral links to Amazon or other sites. Udemy coupon codes are not referral links!

Experience Some tenets: • One click execution One Click Execution We need to minimize the configuration and installation process to have as few dependencies on both Windows and Linux. We should not require the user to install a plurality of tools and packages before they can get up and running with the Mono Visual Studio Integration and Linux.

Multiple language interfaces, dictionary, hyphenation exception etc; are some of the great features of this tool. Best album layout software for mac.

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The configuration should consist of: • Installing the Add-In into Visual Studio • Hit “Run on Mono” If a Wizard or configuration are required they should have as few configuration steps as possible. For example, the above “Run on Mono” should request a machine address to debug, and be done with it.

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Resume free creative resume templates for mac. Issues Deployment Currently the MonoVS debugger requires the Windows and Linux machine to share a directory, this should be optional as the process to share files between Linux and Windows is less than ideal, each pose challenges from an administrative perspective, the setup is error prone and can be frustrating. It would be ideal if the server on the Linux side could receive files uploaded by Visual Studio when they change without having to depend on a parallel configuration to share the files. The file exchange could use the same principle behind RSync: only send files that have been modified (compare sizes, if they are the same, compare md5sums; Upload new files, remove deleted files). Linux Firewall Configuration openSUSE at least (and probaby other Linux Desktops) ship with firewall rules that by default block everything.

Our daemon on the Linux side should probably support probing if the ports are blocked and suggest a fix, and ideally automatically reconfigure the firewall when the user chooses to open the firewall. Locating Linux Hosts We could use Mono.ZeroConf on Windows and Linux to show a list of machines that are currently exposing a debugging service. Our Linux hosts could register with ZeroConf that the debugging service is available (an this be done without running the daemon all the time, and activate-on-demand?) Launching Programs in Linux Our current setup requires the developer to run a process on Linux, and then initiate the debugging session on Windows. This is less than ideal, we should probably be able to control everything from Visual Studio. A few options that we could consider: • The Debugger RPM installs a listener that can launch debug processes on demand. • Our Visual Studio Addin uses ssh to start up the process (we then need to find out an SSH implementation that would not require something as large as Cygwin to use).

Design Considerations Questions, questions • What types of developers would be interested in deploying apps to linux through vstudio? • What types of devs would not be interested at all?

[jpobst] Taken from: Covering the 80/20 case, I think the following assumptions can be made: • Developers are primarily concerned with their apps running on Windows, but would like their apps to run on Mono/Linux if there is little to no additional development work required. • Windows developers are not interested in switching to Linux, or SharpDevelop, or MonoDevelop. They want to program in Visual Studio on Windows, that is, using the tools they’ve used for years and are most productive in. /golf-club-for-mac/. • Windows developers are not interested in learning how to use the various Linux tools like svn, make, yast, apt-get, rpm’s, etc. • Windows developers are not interested in Gtk#. Since the primary concern is their apps on Windows, Gtk# is not useful.

(Gaim on Windows sticks out pretty bad.) Obviously, there are exceptions to the above, but for the 80% case, it should work. To that end, I can think of four options that would be helpful to VS developers trying to port their app to Mono. • Scan ‘Project/Solution’ with MoMA - This is probably the first step a developer should be taking to being porting to Mono. At the least, the standard report would come up in a new VS window.

This entry was posted on 17.10.2018.